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%pl guide

 
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Kenneth_Smith



Joined: 18 May 2012
Posts: 836
Location: Lanarkshire, Scotland.

PostPosted: Wed Aug 27, 2025 12:11 pm    Post subject: %pl guide Reply with quote

I have added further examples to my %pl guide/notes, (briefly mentioned in another post). The updated document can be found here.

https://www.dropbox.com/scl/fi/jo676v54s78jt0vm72lox/pl_guide_ver2.pdf?rlkey=lkrf24bg9gbw6qb7sbl2k4044&st=01euszzk&dl=0

The 20+ examples cover many of the basic %pl options including calls to simpleplot_redraw@ to update plots but does not (yet) go as far as attaching a callback to the %pl region, which is when it can get very interesting!

I shall update this thread occasionally as I progress this further.
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DanRRight



Joined: 10 Mar 2008
Posts: 2933
Location: South Pole, Antarctica

PostPosted: Wed Aug 27, 2025 9:11 pm    Post subject: Reply with quote

Ken,
That was great guide to the art of 2D X-Y plotting with Clearwin!
Congratulations!

Was always missing such systematic collection of examples from simple to complex, ideally in the form of clipbook library so that you scroll the real examples visually, choose the needed type and in one click it is added to the source code. There with the few touches you correct some minor details. Same with other Clearwin controls. Plato would be ideal for that i think
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DanRRight



Joined: 10 Mar 2008
Posts: 2933
Location: South Pole, Antarctica

PostPosted: Fri Aug 29, 2025 6:43 pm    Post subject: Reply with quote

If somebody also translated OpenGL book of examples on FTN95 that would be great.
25 years ago one guy (his nickname I think was djip) have done translation of so called OpenGL red book from C/C++ to some other Fortran compiler but I remember I still had some problems with that in FTN95. He was very helpful with some my stuff.

It's time to move to modern 2D/3D graphics (Ken have done ultimate in details and simplicity guide for that, so the majority have to stop being Luddites, essentially ignoring most of features FTN95 is capable of) , multithreading programming, multiprocessing, GPU acceleration, use GUI etc
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