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wanting to try F95 with VS 2010...
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Fri Oct 19, 2012 10:48 am    Post subject: wanting to try F95 with VS 2010... Reply with quote

I think, when i originally installed the upgrade to v6.3 I didn't opt for the VS integration. So, I'm trying to rerun the installer but I only get the option to remove FTN95!

Help!

K
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Fri Oct 19, 2012 11:12 am    Post subject: Reply with quote

Hmmm, so i went with "remove", then a reinstall, but the "integration with VS" options are all greyed out?

Help!

K
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PaulLaidler
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Joined: 21 Feb 2005
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PostPosted: Fri Oct 19, 2012 12:15 pm    Post subject: Reply with quote

Presumably VS is already fully installed before you reinstall FTN95.
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Fri Oct 19, 2012 12:20 pm    Post subject: Reply with quote

yep, but opening VS only gives me VC++ as a project option? How do I add in FTN95 files?

K

EDIT: aah, i may only have vc++ studio express installed, but there's a link to a 90-day trial of 2010 professional...
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PaulLaidler
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PostPosted: Fri Oct 19, 2012 1:32 pm    Post subject: Reply with quote

You should be able to use VS express but only when dedicated to FTN95 (unless you trick VS in some way).

Look at the Silverfrost main website to see if there are special instructions for installing the two together.
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Fri Oct 19, 2012 1:56 pm    Post subject: Reply with quote

the website refers to "plugins", how do i find/implement them?

http://www.silverfrost.com/46/ftn95/ftn95_and_visual_studio.aspx

K
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PaulLaidler
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PostPosted: Fri Oct 19, 2012 4:09 pm    Post subject: Reply with quote

The following link leads to a download for both FTN95 and VS Express together....

http://www.silverfrost.com/52/ftn95_express.aspx
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KennyT



Joined: 02 Aug 2005
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PostPosted: Sat Oct 20, 2012 11:04 am    Post subject: Reply with quote

but will that interfere with my existing "full copy" of FTN95?

K
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PaulLaidler
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PostPosted: Sun Oct 21, 2012 9:00 am    Post subject: Reply with quote

Probably not because your licencing information should not be deleted with the new install. However, you should backup your existing FTN95 and/or install to a different folder or a different machine.
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Mon Oct 22, 2012 1:27 pm    Post subject: Reply with quote

OK, making some progress, but stumbling over a couple of things:

1 The installer doesn't give the option to "not load" the FTN95 express compiler (RH click at the relevant stage does nothing)

2 So, i've just gone ahead with the full install...

3 ...and I've loaded up a couple of source files and compiled them, but, I can't see where, in the IDE, to specify where the build process should search for DLLs to satisfy external references?

K

edit:

4 Trying to attach the IDE to a running process results in an error:

"unable to attach to the process. MSPDB80.dll cannot be loaded"
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PaulLaidler
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PostPosted: Mon Oct 22, 2012 3:23 pm    Post subject: Reply with quote

Have you looked at "References" in the Project Explorer window?
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Mon Oct 22, 2012 4:42 pm    Post subject: Re: Reply with quote

PaulLaidler wrote:
Have you looked at "References" in the Project Explorer window?

I hadn't, but I have now! Smile

K
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KennyT



Joined: 02 Aug 2005
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PostPosted: Tue Oct 23, 2012 2:20 pm    Post subject: Reply with quote

Getting closer...

What I am trying to do is debug into a FTN95 DLL, that is linked against a 3rd party exe. I run the exe, kick off the DLL, then try to attach the process to the VS debugger. But my breakpoints turn "inactive", with a tooltip of

"no symbols have been loaded for this document".

I'm running in "debug mode".
The compiler switches are "/debug /full_debug /P6 /fpp"

what else do I need to do?

K
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PaulLaidler
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PostPosted: Tue Oct 23, 2012 2:44 pm    Post subject: Reply with quote

You will usually need to have debugging code built into the exe as well as the dll. However, if everything is set up right, you should be able to open a dll source file and then set a break point within it.
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KennyT



Joined: 02 Aug 2005
Posts: 318

PostPosted: Tue Oct 23, 2012 2:55 pm    Post subject: Re: Reply with quote

PaulLaidler wrote:
You will usually need to have debugging code built into the exe as well as the dll. However, if everything is set up right, you should be able to open a dll source file and then set a break point within it.

I can set the breakpoints OK, but when I attach to the process, they go "inactive". I'll see if I can get a "debuggable" exe...

Tks.

K
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