Looks like I jinxed to myself few days back when wrote in the other thread that i do not like to see the meaningless for 99.99999% users crash reports. Well, programming devilry clearly reads this forum and first time in history it started giving me unbelievable crash reports like that.
You wanted no binary garbage - you got it. After clicking OK program quietly disappears without a warnings or traces together with the SDBG64. No even info about # of offending line.
How come 64bit program can have stack overflow when it was promised that in 64bits there will be no damn stack anymore (or its limit will automatically adjust without user knowing about stack existence)? Same happens when i debug : i do step by step to the line which should call integer function and at that same moment i get this stack overflow.
This happened when i increased few array variables sizes to 61x61x300 (declared in the source, i.e. non-allocatable). These small arrays are nothing compared to the total memory. There exist other allocatable arrays MUCH larger in size than these, grabbing almost entire memory of PC. Decreasing their size has no effect on stack overflow. Now i can not even load functions containing these smaller arrays -- immediately getting stack overflow and crash.
And later that day true miracles started. I returned back to older arrays but this did not help and other problems started to appear. Inside DO loops execution of code started jumping over multiple lines as if they do not exist. This can be even recorded on movie because is reproducible in debugger...Is today a saturday when this devilry usually danced full force on my dead code ? 😃)) But i have never seen such crazy behavior before. Developers have take a note, that if their compiler will work OK on my codes, it will work on most of others. Have to stop. Will check later if this is the code, or computer or compiler got corrupted. Reboot of computer like in the times of old FTN77 did not help...And always there is some chance that processor hits the memory addressable limit...Fun is that after increasing array sizes code started working ok. Hell knows what's going on with these bewitched computers.

