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DanRRight

Joined: 10 Mar 2008 Posts: 2274 Location: South Pole, Antarctica
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Posted: Wed Apr 07, 2021 6:08 am Post subject: TIOBE index top 20: re-emergence of Fortran |
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"Another notable change is the re-emergence of Fortran in the index at 20th position, up from 34th spot a year ago. Fortran, which emerged from IBM in the 1950s, remains popular in scientific computing. Its highest ranking on Tiobe's index was 10th in 2002.
Fortran was the first commercial programming language ever, and is gaining popularity thanks to the massive need for (scientific) number crunching. Welcome back Fortran.
The top 20 programming languages this month were: C, Java, Python, C++, C#, Visual Basic, JavaScript, Assembly language, PHP, and SQL, Classic Visual Basic, Delphi/Object Pascal, Ruby, Go, Swift, R, Groovy, Perl, MATLAB, and Fortran."
https://www.tiobe.com/tiobe-index/ |
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DanRRight

Joined: 10 Mar 2008 Posts: 2274 Location: South Pole, Antarctica
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Posted: Fri Apr 09, 2021 10:36 pm Post subject: |
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Noticed Fortran almost beating MATLAB which is on 19th place ?
To surpass it we need
- perfect %pl (must be publishable quality by default)
- add surfaceplot
- add 3D plot (OpenGL)
I have surfaceplot and OpenGL implemented, they are not difficult to do
Also
- perfect run speed on Polyhedron tests
- add Wininet (sockets)
- add support of OpenMP and create examples
- add support of HDF5 + examples |
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wahorger

Joined: 13 Oct 2014 Posts: 952 Location: Morrison, CO, USA
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Posted: Fri Apr 09, 2021 11:21 pm Post subject: |
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Dan you intrigued me with "surface plot". Is this a routine that uses "Z" data in addition to an X and Y to interpolate thicknesses at various positions? |
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DanRRight

Joined: 10 Mar 2008 Posts: 2274 Location: South Pole, Antarctica
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Posted: Sat Apr 10, 2021 10:28 am Post subject: |
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Bill
Yes. In simple form it is like here. Done with current %GR quarter century ago. Same can be done with %PL
in more complex like here. Bottom is 3D, top - surface plot. Essentially it is 2D plot in 3D. Both done in OpenGL. Difference in programming almost zero
I published sources demo many times here. With OpenGL the only what's left is to add numbering like in the 3D picture. I modified existing OpenGL example supplied with Silverfrost Examples without even learning OpenGL |
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