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Trying to use OpenGL

 
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srfpala



Joined: 20 Aug 2014
Posts: 12

PostPosted: Fri Oct 03, 2014 6:12 pm    Post subject: Trying to use OpenGL Reply with quote

Trying to run OpenGL example named
program Teapots
which wants

include <clearwin.ins>,nolist
include <opengl.ins>,nolist

I don't think I have these files.
Where can I find them and where should they be placed ?
BR
Bob
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DanRRight



Joined: 10 Mar 2008
Posts: 2923
Location: South Pole, Antarctica

PostPosted: Fri Oct 03, 2014 6:28 pm    Post subject: Reply with quote

You do not need anything, that's part of this compiler. Just compile and run.
If it does not compile then post here diagnostics. One potential problem is that older versions of FTN95 had the bug in <OpenGL.ins> i reported here, you can find it in Search of this forum
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PaulLaidler
Site Admin


Joined: 21 Feb 2005
Posts: 8210
Location: Salford, UK

PostPosted: Sat Oct 04, 2014 7:04 am    Post subject: Reply with quote

If you have used the default installation path then the includes files should be in C:\Program Files (x86)\Silverfrost\FTN95\include. FTN95 will automatically look in its INCLUDE sub-folder.
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LitusSaxonicum



Joined: 23 Aug 2005
Posts: 2402
Location: Yateley, Hants, UK

PostPosted: Sun Oct 05, 2014 2:42 pm    Post subject: Reply with quote

The diamond brackets are the hint: they indicate that the INS file is located in the default folder for INS files - if you have your own INS files you can put them anywhere you want, and then use a pair of matching ' or " symbols instead.

Eddie
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