After doing a quick look at posts with SCC and 64-bit, I had a comment and a question.
My comment: I have a large amount of 'C' code that I need to carry over with my FTN95 code to make the transition to 64-bit. In addition, I have a fair amount of C++ code that I am currently using a gcc compiler (using CodeLite to manage) to compile into DLL's. Right now, the 'C' code is compiled with SCC and the resulting OBJ files are placed in a library; easy enough. The C++ code is compiled in 32-bit mode and built into DLL's that are then linked in and provided to my users for run-time. It's not seamless as one might hope, but I'm managing.
There are a few/several forum comments about SCC and its maintenance, specifically that 64-bit modifications to SCC may be accomplished, but it is not guaranteed. I can understand and appreciate that. I'm not asking for a commitment to SCC in any way similar to your commitment to FTN95-64bit.
My question: I still have a need for 64-bit 'C'/C++ compiler so: Of the various flavors of C/C++ compilers available, which one is best for interfacing with FTN95 in 64-bit mode? Either DLL's and/or as compiled .OBJ files. Stated another way, which C/C++ compiler do you all use?