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Convert 'include <opengl.ins>,nolist' to 64bit

15 Sep 2020 12:29 #26352

Hi,

This page (https://www.silverfrost.com/ftn95-help/clearwinp/util/64bit.aspx) suggests changing 'include <opengl.ins>' to 'use opengl$' for 64bit code.

So, for 'include <opengl.ins>,nolist', I changed it to 'use opengl$,nolist'.

But there is a compiling error. After deleting ',nolist', it compiled successfully.

Is it all right?

Cheers,

John

15 Sep 2020 4:40 #26354

Only use the $ form for third party compilers (i.e. not FTN95).

15 Sep 2020 11:09 #26356

Quoted from PaulLaidler Only use the $ form for third party compilers (i.e. not FTN95).

Missed this. The source could be compiled without error. But when run, it says the application was unable to start correctly(0xc000007b). I have to change it back to use @.

On the other hand, it means I could try to compile it with gFortran.

16 Sep 2020 6:10 #26358

It is possible to use the $ but you must follow all the instructions for porting to gFortran.

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