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FTN95 64-bit beta test
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DietmarSiepmann



Joined: 03 Jun 2013
Posts: 279

PostPosted: Mon Nov 02, 2015 10:45 am    Post subject: Reply with quote

John,

the options I used in my latest post come from our 32 bit build environment (except of /64) and worked. So in a first porting approach to 64 bit I did not change any of these options.

For 32 bit compilations I have not found any problems with option /ALT_KINDS

Paul,

good news (concerning the scc and the integer*2 problem). I am looking forward to a first version of scc for 64 bit.

Regards,
Dietmar
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DanRRight



Joined: 10 Mar 2008
Posts: 2813
Location: South Pole, Antarctica

PostPosted: Mon Nov 09, 2015 12:16 pm    Post subject: Reply with quote

Paul,
Will i be able to use third-party 32bit LIB files with 64bit code in the places where more then 2GB is not needed?
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PaulLaidler
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Joined: 21 Feb 2005
Posts: 7916
Location: Salford, UK

PostPosted: Mon Nov 09, 2015 12:39 pm    Post subject: Reply with quote

Dan

No, that would not work. Also it is unlikely that you will be able to use third party 64 bit static lib files, at least not at the moment.

If you need to use a third party compiler, then you will probably need to create a 64 bit DLL.
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JohnCampbell



Joined: 16 Feb 2006
Posts: 2554
Location: Sydney

PostPosted: Thu Nov 12, 2015 12:00 am    Post subject: Reply with quote

Paul,

Is it possible to post an example of building and loading/using a .dll with slink64, say with three .f95 files. (an example with SLINK also would be good)
Would there be any change if one of the .f95 files also had a module ?

John
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PaulLaidler
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Joined: 21 Feb 2005
Posts: 7916
Location: Salford, UK

PostPosted: Thu Nov 12, 2015 9:40 pm    Post subject: Reply with quote

Code:
slink /dll /exportall file1.obj file2.obj file3.obj /file:mylib.dll

slink64 file1.obj file2.obj file3.obj /file mylib.dll


You can use modules but module data is only local to its own DLL or executable. Data can not be shared.
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DietmarSiepmann



Joined: 03 Jun 2013
Posts: 279

PostPosted: Mon Jan 04, 2016 11:01 am    Post subject: Reply with quote

Hello Paul,

in a post of mine as of 2nd November 2015 I addressed an integer*2 problem which you told me about that it had been fixed.

Now I wonder how I would get hold of this fix. Is it a part of the Beta version addressed by the link

http://www.ftn95.co.uk/ftn95/ftn95-8.00beta/FTN95_Update_Beta.2.exe

?

Regards,
Dietmar
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PaulLaidler
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Joined: 21 Feb 2005
Posts: 7916
Location: Salford, UK

PostPosted: Mon Jan 04, 2016 12:31 pm    Post subject: Reply with quote

Dietmar

It will be in any beta released after that date.
I understand that a beta 3 is about to be released.
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mecej4



Joined: 31 Oct 2006
Posts: 1885

PostPosted: Mon Jan 04, 2016 2:30 pm    Post subject: Re: Reply with quote

On Fri Oct 30, 2015,
PaulLaidler wrote:


I was hoping that a DOS command like COPY would do the trick but I have tried COPY and it does not work for me.


I do not know what you exactly did, but for using the CMD.EXE COPY command with non-text files you must use the /B option. Otherwise, each file will be truncated at the first CTRL+Z (0x1A) byte (a gift to us that originated in VMS and CPM). I cannot verify this comment/suggestion because the beta release has not been made generally available.
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PaulLaidler
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Joined: 21 Feb 2005
Posts: 7916
Location: Salford, UK

PostPosted: Mon Jan 04, 2016 3:12 pm    Post subject: Reply with quote

I will have used /B. The 64 bit beta is available on request provided that you have a support licence.
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DanRRight



Joined: 10 Mar 2008
Posts: 2813
Location: South Pole, Antarctica

PostPosted: Mon Feb 15, 2016 4:03 am    Post subject: Reply with quote

In what state F64 is right now? "When i'm 64" Smile?
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silverfrost
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Joined: 29 Nov 2006
Posts: 191
Location: Manchester

PostPosted: Mon Feb 15, 2016 9:32 am    Post subject: Reply with quote

When are you 64?

We are hoping the 64-bit compiler will be quite soon.
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silverfrost
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Joined: 29 Nov 2006
Posts: 191
Location: Manchester

PostPosted: Mon Feb 15, 2016 9:32 am    Post subject: Reply with quote

When are you 64?

We are hoping the 64-bit compiler will be quite soon.
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DanRRight



Joined: 10 Mar 2008
Posts: 2813
Location: South Pole, Antarctica

PostPosted: Tue Feb 16, 2016 12:20 am    Post subject: Reply with quote

Well, it will take some time to me to reach 64 Smile

I count months from the point i expected it to be ready a year ago.
Every month of delay for me like an extra tooth pain

Will the 64 bit debugger work with it too?
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DanRRight



Joined: 10 Mar 2008
Posts: 2813
Location: South Pole, Antarctica

PostPosted: Tue Feb 16, 2016 12:20 am    Post subject: Reply with quote

Well, it will take some time to me to reach 64 Smile

I count months from the point i expected it to be ready a year ago.
Every month of delay for me like an extra tooth pain

Will the 64 bit debugger work with it too?
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silverfrost
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Joined: 29 Nov 2006
Posts: 191
Location: Manchester

PostPosted: Tue Feb 16, 2016 9:49 am    Post subject: Reply with quote

There is a 64-bit debugger (a beta one I must add).
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