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Debugging OpenGL

 
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stfark1



Joined: 02 Sep 2008
Posts: 210

PostPosted: Thu Jun 21, 2018 1:41 pm    Post subject: Debugging OpenGL Reply with quote

Hi Paul: Couple of items:
- I posted a response to the issue "Simple OpenGL Program", please review and let me know.

-A while back, I had a problem that whenever I used the "step through" feature of the debug program with FTN95, would get a yellow pointer to the next line but could not "step through" in the normal way. You said to go to "Tools", "options" and check the box for "Integrate with SDGB" this solve the problem. However, tried to use the free format Fortran system, when I issued the "step through" command, or whatever to step through the code, I got the yellow arrow again and could not "step through" the code. I therefore went to "tools", "options" and checked the "Use FTN77 instead of FTN95" and also checked the "Integrate with SDBG", then went to "step through", got the yellow arrow again and could not use the "step through" feature. First, is the free format Fortran in Silver frost FTN77 and second, why can I not get the "step through" feature to work.

Anyway, as you can see in my response to the Simple OpenGL Program, very frustrated that I cannot enter screen shots into this system! Sid Kraft
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